I had a small conversation about this awhile back in a thread, but I wanted to get a larger consensus of the community.
So, the question I propose: What, exactly and specifically, makes a mod a "mechanical" mod?
Two definitions I've seen people use:
1. No circuit board, just a straight voltage device, with a switch. The construction of the switch and wires doesn't matter.
2. No wires, no factory-produced switches.
Two issues I have here, what defines a wire, and why is a factory-produced switch any less "mechanical" than a built-in switching mechanism?
As far as wires, a spring is, in effect, a wire. It's a wire that's coiled and lacks insulation, but is a wire regardless. I've seen many supposed "full mechanical" high-end PVs with springs, either on the positive or negative terminals, or int he mechanism of the switch. So anything with a spring cannot be considered a full mech mod if you define the previously mentioned by being wire-free. The tube of the device itself could be considered a wire even though it's just a solid piece of metal, but I'll leave that argument out.
Then the switch issue, why is a factory produced switch any less mechanical than one that is built into the device? Most switches used on PVs are "mechanical" switches. They aren't using relays or anything like that. Just a simply spring loaded button, that when depressed, completes a circuit. How is that any different than the fancy bottom or side button switches commonly used in "mechanical" PVs?
So anyone care to explain why something like a GG is a full mechanical mod, but something like a Smoktech bolt isn't? Any comments on the subject are much appreciated.